Happy Smart people
During the 2018 edition of the Global Game Jam at Politecnico di Milano, I made a workteam with two of my classmates from Digital Bros Game Academy's Game Designer course, and two programmers we met at the site, in order to create a videogame following the "Transmissions" theme.
The final result after the 48 hours of design and development is a 2D God Game arcade where the player takes the actions of a person tired of the modern society so attached to their smartphones and distracted from everything that happens around them, so he takes vengeance by interfering with their mobile phones in order to expose them to dangers.
To pass every level a determined number of victims has to be reached, and the difficulty is increased by the raise of this objective every new level

Tutti i video
Role and Tasks: Game Designer (Game Mechanics) and 2D Artist
In conjunction with the team I have designed the core concept of the game and its mechanics and as 2D artist I have made the assets present in game.
Platform: PC
Made with: Unity
Team Size: 5